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Old Jan 21, 2006, 08:17 PM // 20:17   #41
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Quote:
Originally Posted by anonymous
I wouldnt mind if they had rank assigned districts as long as they keep some districts for all ranks. I see the OPs idea working as long as they keep the original heros ascent after they add a random option to it.
Indeed, forgot about that.. Brilliant
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Old Jan 21, 2006, 08:25 PM // 20:25   #42
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Originally Posted by Woutsie
A good and a bad idea, in certain ways...
They should make different districts, for beginners (rank 0 to 1), for advanced players (rank 2-4), and so on...
Players with rank 0 will not be able to join districts with rank 2 or 4, or higher...
And players with rank 2 or higher, will not be able to join the rank 0 districts.

There are too many people that dont want to let the beginners join their party, i mean, come on. They are new, atleast give them a chance.

Anyway, this might have been suggested before, and if this is impossible, please let me know.
Totally disagree with this post. Rank reqs. to enter a district = rank discrimination, even worse, it's encouraged by Anet by setting this districts.

And yes, there are a lot of begginers, I have no problems with playing with unexperienced players, however, when you make a group, you can't compromise the other 6 people in your party by letting a less experienced player into the team. It is unfair for the other 6 people you know? besides, you wouldn't be able to, because as you explain, they wouldn't be able to be in the same district anyways.

People have to understand, that getting fame and rank IS SUPPOSED to be hard and challenging, otherwise ranks would be worthless.

The difference to make your party win/lose is in yourself and is something you have to work towards to. And everyone knows it's hard, however, it's something not many (if not most) manage to work around.
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Old Jan 21, 2006, 10:00 PM // 22:00   #43
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Alright, I'm just going to point a few things out here. I don't normally post, but when I do its because I feel that something essential is missing from the conversation.

Why are you people even responding to this thread anymore? Props to JR for breaking down exactly why this idea would never be possible, let alone even considered by ANet, but in my opinion, no post was even necessary at all. I'm not trying to flame here, but anyone who wants to run a Fire Nuker in tombs, unless they've got a really really really strage Ward Against Foes/Deep Freeze thing going on (OH NOES! ORGANIZATION!!1ONE) is going to get owned in the face. This said, please, PLEASE go and make one! Then join a group for Random Arenas and see how it does there. When you kill absolutely nothing for several rounds in a row, you'll know the build sucks and you'll move on. Why again should HoH be the platform for this kind of garbage?

Random Arenas is where you can go if you have a cool build idea you just want to try. You don't need a team of eight to try a one man build. If the build turns out to be 1337, then damn, you think you might, MAYBE get in a tombs group? NO WAI!!

And please don't give me the response, "Well, the fire nuker was a joke" because whether it was or not, the facts are still there. Got a new build you want to try out? Go to Random. That's why its there. If it owns, then you'll get in a smart group in tombs that will recognize its ownage.

Oh, and here's a hint. PVE is NOT equal to PVP.
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Old Jan 21, 2006, 10:11 PM // 22:11   #44
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Quote:
Originally Posted by Sha Noran
Oh, and here's a hint. PVE is NOT equal to PVP.
Here's another one, Random Arenas with 4 People is NOT equal to a multi-way battle with parties of 8.

Quote:
Originally Posted by Anonymous
I need this answered with yes or no: are you basically saying lets let the noobs in with horrible builds and force the decent players to group with them.
This is the elitist attitude that causes people to leave groups without reasons and why people never learn that their build isn't half decent.
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Old Jan 21, 2006, 10:14 PM // 22:14   #45
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Its true that its not the same, but if you're build doesn't work in Random, its DAMN sure not going to work in Tombs.
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Old Jan 21, 2006, 10:17 PM // 22:17   #46
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This message is a flame, if you dont like it dont read it:






GO PLAY RANDOM ARENA NOOB...
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Old Jan 21, 2006, 10:28 PM // 22:28   #47
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Quote:
Originally Posted by Sha Noran
Its true that its not the same, but if you're build doesn't work in Random, its DAMN sure not going to work in Tombs.
How can you tell, groups of 8 are not Random groups of 4 X 2 because other classes are added on for more functionality, IWAY doesn't work well in Random, yet you get tons of rants for certain guilds that use them that take HoH
Not to mention 2 people that have organized together with complementing skills (an ele with a water slowdown hex and another ele with lightning touch to take advantage of it) work better than 2 eles that organize seperately
Comparing builds from Random builds and testing its compatibility with a tombs group won't work.
Quote:
Originally Posted by rezha
GO PLAY RANDOM ARENA NOOB...
And if one doesn't want to play Random Arena with the noobs you direct toward there but rather the Tombs?
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Old Jan 21, 2006, 10:36 PM // 22:36   #48
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Quote:
Originally Posted by Sha Noran
I'm not trying to flame here, but anyone who wants to run a Fire Nuker in tombs, unless they've got a really really really strage Ward Against Foes/Deep Freeze thing going on (OH NOES! ORGANIZATION!!1ONE) is going to get owned in the face. T
Just busting your balls here and going off topic, but we run a fire nuker in our balanced build. Rodgorts Invoc, Meteor, Fireball with Martyr as the elite along with convert hexes is actually a really big asset to have around. I notice a lot of teams us an Earth Ele in the same role with Earthquake and Wards, but frankly I would rather sacrifice some of the Ward defense for a lot more pressure, especially in the current meta.
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Old Jan 21, 2006, 10:49 PM // 22:49   #49
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Quote:
A good and a bad idea, in certain ways...
They should make different districts, for beginners (rank 0 to 1), for advanced players (rank 2-4), and so on...
Players with rank 0 will not be able to join districts with rank 2 or 4, or higher...
And players with rank 2 or higher, will not be able to join the rank 0 districts.
Quote:
alienates friends that are r9 and r 2, they cant play together. I wouldnt mind if they had rank assigned districts as long as they keep some districts for all ranks. I see the OPs idea working as long as they keep the original heros ascent after they add a random option to it.

in my opinion, this is very good idea to help new players or even r0 players who play gvg and pve alot.

i met many r0 and they r better than r9 because they use and understand all skills they have not only specific skills.

-------

all players in tomb are like robots....no creativity at all...just use same skills

if u try to use another skills then u r noob, freak and idiot!!!!! weird

all those who r disagree with any idea to solve tomb pvp system because they r rank 6++...id say to them: u r not the only players in this game, if u dont want unraked players its up to you but dont say noooooooooooo!!! no need to fix or i hate iway...if u dont like iway then find another build or balanced team to play and i saw many anti-iway build.

nobody tells you to add unranked players...u dont have too but u cant prevent them from playing in tomb...let them get ranks as u did. u were r0 as well.

u can also play as guild team in tomb. just try to find anything wil fix this problem if u are experienced as u thought. dont tell us about ur negative vision. we dont need anything to disappoint us.

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Old Jan 21, 2006, 10:56 PM // 22:56   #50
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If you want to test builds, go do the Zeishan Challenges against random teams. Just make a mini-build of your 'normal' 8 vs 8 person build. Better hurry though before you can't do the challenges anymore!
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Old Jan 21, 2006, 11:00 PM // 23:00   #51
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I agree with marky 100% on this one...

Elitists attitudes suck, and...

We DO need a random tourney. No more dealing with IWAY (Not very good but you'd think after two months or so people might wanna try something new, NOPE) No more sitting around as a mesmer, necro, ritualist, assassin, or what the hell ever.

/signed

Last edited by Teh Azman; Jan 21, 2006 at 11:06 PM // 23:06..
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Old Jan 21, 2006, 11:03 PM // 23:03   #52
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Quote:
Originally Posted by MarkyX
ROFLCOPTER

Make the character you want to play RIGHT now. No "tainted flesh" necro or W/R with tiger's fury. Your own personal thing that you created.

Now try to find a group. Right now.

You won't.
Well... I don't need to resort to running IWAY. So I look to see any of my friends doing Tombs, I say do you need a monk... I take my monk. GG?


Quote:
Originally Posted by MarkyX
BWE had random 8 on 8 and it was one of the most insane battles I had. Too bad they didn't put in retail.
BWE was an entirely different game to the one we have now, that wouln't work again now.

Quote:
Originally Posted by MarkyX
What serious group? All the groups that are serious are running IWAY or ranger trappers.
Well I'm not a scrub.. so I actually know people who play the game and start groups.

Quote:
Originally Posted by MarkyX
If the game design was good, I could make my own character and play with it. Currently, I'm forbidden by the other players that I cannot play Assassin, my interrupt ranger, or numerous other builds I fooled around with.
Guild Wars is entirely based on TEAM play, which completely negates your entire argument.
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Old Jan 21, 2006, 11:04 PM // 23:04   #53
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I don't agree, then it's no different than CA except with 4 more people on each team.

I do agree that something about Tombs DOES need to be changed, (get rid of IWAY).

It's actually HARD for people who aren't doing IWAY to get in a group, and even harder to get a GOOD group.
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Old Jan 21, 2006, 11:17 PM // 23:17   #54
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a 8 on 8 CA type tombs would be awsome
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Old Jan 21, 2006, 11:52 PM // 23:52   #55
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Yes, a random 8 player arena where you can earn fame sounds great, just don't replace Hero's Ascent with it.
Yeah, and people asking for the rank 3 emote are really annoying. You can't get fame to get that emote if every group in HA won't let you event earn it...
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Old Jan 21, 2006, 11:56 PM // 23:56   #56
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If you can earn Fame from any kind of random arena, Fame will be an even bigger joke than it already is. End of story.
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Old Jan 22, 2006, 12:43 AM // 00:43   #57
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Quote:
Originally Posted by Blessed Winds
Yes, a random 8 player arena where you can earn fame sounds great, just don't replace Hero's Ascent with it.
Yeah, and people asking for the rank 3 emote are really annoying. You can't get fame to get that emote if every group in HA won't let you event earn it...
Exactly. I'm not saying an 8 on 8 arena is neccasarily a bad idea. People who want to play in it and enjoy that kind of thing, could. Replacing HA with it is a completely silly idea however, considering the huge number of people who get a lot of enjoyment out of it as it is.
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Old Jan 22, 2006, 12:50 AM // 00:50   #58
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i dont like it.. your gunna have lower levels popping in.. we have that problem as it is in TA CA and even tombs..plus how can we have Guild Tombs..Tombs with experienced players: it will be people unexperinced..people just popping in to say hi...good players.. than those wishing that it never happened..

/notsigned.. just no.
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Old Jan 22, 2006, 12:53 AM // 00:53   #59
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/notsigned.

this is quite a sad thread. I know all of you are tired of not getting groups in tombs but theres a reason why your not in a group. i dont care how many of you have played since May or if you think your the best because you and ur team can beat Team Arenas over and over. Tombs is a different world.

if you want to get into groups, pay your dues. scrouge for groups or start one yourself.

i for one dont want tombs to be random because that is pure chaos. if i wanted that i would play CA.
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Old Jan 22, 2006, 02:48 AM // 02:48   #60
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I don't even have R3, I'm just above the beginning of R2. However, I usually don't do tombs in full PuGs unless someone is advertising an unusual (maybe fun) group, which I know probably doesn't have chances. I, instead will PM other players in my list (PvE and PvP players I have met) to start a group, then pick the last one or two from the district (helps to meet new people). I almost never pick anyone new who is advertising their rank, though. I don't know if rank is good or bad. I think the people that rely on rank to build their groups just don't have enough friends in the game (which they should if they've been playing well enough to get that much rank) to start their own party. If we run into an idiot (not read as n00b or unskilled, because that can be taught in time) that won't listen or goes haywire, well, the rest of the group is still there when I kick him.

In the past when I have picked randomly to fill our group, I've experienced people with higher rank lack the tolerance to stick with a group if things don't go well at first. Usually the last word from them would be n00bs before they quit (before the round is even over), much like people who quit in missions when things don't go perfect in pve. I'm sure there are tons of PvP players with high rank that don't do this (probably the majority), but I suspect that those do have enough friend and don't spend their time advertising LFG with so and so rank. In essence, rank may not mean too much at all. Those that have high rank and do well probably have friends (like I saw a poster (EDIT: It was JR I believe) says he PM's someone on his list, asks if they need a monk, and takes his monk). I like to pick up one or two people in the district just because it allows my list to grow a bit and may give someone a chance.

Like I said, though, I'm not even rank 3 and play PvE as well as PvP. I am not in the 100,000 dollar championship, either. I like the challenge, but sometimes I like to just have fun (even with stupid builds - aka atog and old-skool magic:tg theme builds that were fun). I am not a casual player (I play PvE too much to really be casual), but I do play PvP casually. So the quiestion about how this is handled by ANet (if it even needs to be) is more or less, are they targeting casual play or more hardcore play...

As far as suggestions (since I don't want to post without offering a suggestion), I think that varied arenas (read: effects/terrain) would be interesting instead of just straight build vs build. If you think it should be more like basketball (where the arena differences are minor), then this is already perfect for you. If you think it should be more like offroad racing, golf, or the likes, then varied arenas (not just looks, but effects on play) would be a nice alternate tournament, something similar to the various levels in Dragon's Lair in PvE, or the random/team arena where you encounter poison and/or lava, or quicksand in the GvG arena (desert isle). Now that would not only show a team's ability to design a build (or copy one), but to even adapt it to different arenas while fighting.

Of course I'm sure someone will say it's Player vs Player and that terrains (read: environments) belong in PvE. Well, then make it like a big basketball court with nothing in it but walls and go at it. An yeah, both sides have a few idiots here, a few ppl who want things like Burger King gives it to them with a few ppl on the other side who are indeed elitist asses. Unfortunately, when people from either side tell people to run off to another game or if they don't like it they can leave, it hurts the rest of us that enjoy the larger numbers of people here. Take a look at any massive world that's lost their userbase (aka ghost towns). Even whiners can be more useful than a henchie sometimes (and I really do mean sometimes lol).

As far as the elitism goes (I don't see it all the time, just like the burger king people in these forums), that is the quickest way to kill a game. Being elite does no good when you're the only one there. ANet has explained time and again they are targeting a wider audience than traditional massive games (the casual player). Though with the tourney and all going on in taipei, that may just be a statement of intent and not fact. Plz don't ask for proof of anything btw. If you want proof, send me a subpoena. This is a forum, not a courtroom. If something is outlandish, call them on it and let everyone else make up their minds. Calling for proof is almost as bad as Godwin's Law. If they are wrong and you don't have a strong enough argument to show they are wrong (and if you think that people will ACTUALLY believe them if they are so wrong), show the proof yourself to prove they are wrong.

I love the Battle Isles :-)

Last edited by CyberNigma; Jan 22, 2006 at 02:54 AM // 02:54..
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